

Ideally, putback dunks could occur under the rim from a standing start, or be performed by players who are sprinting into the lane to crash the boards. My suggestion would be to allow tip-ins to be performed by pressing the shoot button, while putback dunks could be triggered by holding turbo and shoot, thus aping the current shooting controls. It would obviously have to fit in with the current control scheme, which no longer makes use of separate buttons for jumpshots and dunks/layups.

As I’ve mentioned before, the Freestyle Air controls that were introduced in NBA Live 2005 were an effective and intuitive way of giving us deeper control on the offensive glass, so I’d definitely like to see the concept return. While that’s good to hear, and unquestionably preferable to not having them in the game at all, it would be nice to have control over them in future Lives. Sean has confirmed that tip-ins and putback dunks do exist in NBA Live 15, and will happen contextually. I do believe that NBA Live should take its own approach when implementing those features, but as demonstrated by NBA Live 14’s rotation menu – which is very similar to the one used in NBA 2K (and yes, I’m mentioning it again!) – a good idea is worth borrowing, and revamping as needed. In-depth scouting during the season, an assortment of managerial tasks, the ability to tweak all manner of settings and tendency sliders, advanced player injury and progression systems, sim control and sim intervention…all that fun stuff. The depth of MyGM and MyLEAGUE, as well as the level of customisation in the latter, is something that I’d love to have in Dynasty Mode.
#NHL 2004 REBUILT DYNASTYENDYEAR UPGRADE#
Being the Dynasty geek that I am though, I’m really looking forward to seeing the mode get a big upgrade in the not too distant future. Without a doubt, I’d certainly like to see that stuff back in the game sooner rather than later. Hopefully, that means local roster saves, Create-a-Player, and perhaps some other creation utilities as well. With NBA Live 15 focusing on visuals and gameplay, a focus on depth modes and customisation is currently planned for NBA Live 16. However, there are some concepts that I’d like to see Dynasty Mode borrow from MyLEAGUE and MyGM.

I was very glad to hear that, as I do agree with that philosophy I like the idea of having a clear alternative, and in particular, I’d definitely prefer that Rising Star avoid adopting some of the more scripted moments of M圜AREER. When we interviewed NBA Live 15 Executive Producer Sean O’Brien, he indicated that the NBA Live Development Team doesn’t want to take a “me too” approach in developing their depth modes. So, for this week’s Friday Five, I’m taking a look at some ideas for the future of the NBA Live series.ġ. After all, as we get a clearer picture of NBA Live 15, we’re also finding out which things have had to go on the backburner during this production cycle, with an eye towards implementing them in NBA Live 16 and beyond. However, as we see more of and learn more about NBA Live 15, I’m not only eager to get my hands on this year’s game and see how it plays, I’m also thinking about what can be done in future games. If you’re in North America, you can of course get your hands on the game come October 7th. As I mentioned in Episode #93 of the NLSC Podcast, I’ve pre-ordered my copy of NBA Live 15 and am really looking forward to October 9th, which is when the game will be available here in Australia. I definitely liked what I saw in the Visuals Trailer, as I feel that the game is looking like a big improvement over NBA Live 14. Information and preview media for NBA Live 15 is starting to flow more freely, as we’re coming up on a month left until the game’s release. Welcome to this week’s edition of The Friday Five! This is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.
